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Vigilante 8: 2nd Offense (known as Vigilante 8: 2nd Battle, ヴィジランテ8〜セカンドバトル〜, in Japan) is the second installment in the Vigilante 8 vehicle action series developed by Luxoflux. It was released in 1999, a year after its predecessor, for the Nintendo 64, Playstation, and Dreamcast. It centers around Slick Clyde's attempt to travel back into the past and finish what Sid Burn had failed to do in the previous game.

Plot[]

AFTERMATH[]

Thanks to the bravery of the Vigilantes, the Coyote terrorist gang that plagued the American Southwest for nearly two years was defeated in the winter of 1975. Following the mysterious disappearance of Coyote leader Sid Burn, the few remaining gangsters disbanded, despite numerous attempts to regroup them by the aspiring Coyote Slick Clyde. OMAR, the multinational oil conglomerate, which secretly bankrolled the Coyotes, was forced to retreat by the valiant efforts of the Vigilantes. Though occasional skirmishes would continue for years to come, the devastated United States was finally on its way to recovery.

CLYDE’S RISE[]

Omar

OMAR Industries in 2015

Nonetheless, Slick’s ruthless ambitions were not lost on OMAR and soon he joined his new masters, muscling in on other oil markets around the world. In the decades that followed, OMAR’s aggressive methods propelled it toward global dominance. Slick himself had proven instrumental in the success of many “acquisitions” and was rapidly climbing OMAR’s ranks. Finally, in 2015, following a violent power struggle, the 70 year-old Slick became the new CEO and was bestowed the title of “Lord Clyde of OMAR”. That year, under Clyde’s leadership, OMAR reached its goal of becoming the only global oil supplier, except for one territory – the United States.

AND FALL[]

By the following year, Clyde’s health was deteriorating. He knew his time was up, but the prospect of passing on without seeing America crumble became unbearable. To make matters worse, the U.S. government, assisted by the United Nations, initiated serious inquiries into OMAR’s questionable business practices. Suddenly, Clyde’s entire empire was in jeopardy.

BACK TO THE ‘70s[]

When Clyde learned that researchers at Stanford had conducted the first successful time travel experiment, he immediately dispatched Obake, his most trusted assistant, to steal the device. Clyde was ecstatic. He would travel back to ‘70s America and destroy what was left of it. This way, he could change history and make OMAR reign supreme!

Since the time travel capsules could propel only a limited amount of matter, Clyde selected his best operatives, Obake and Dallas 13, the latest model in OMAR’s line of cybernetic assassins, as his only travel companions. Equipped with state-of-the-art weaponry and automotive enhancements, the trio crossed the fabric of time to arrive near Winslow, Arizona, on September 17th, 1977.

Following Sid Burn’s defeat and the disbanding of the Vigilantes, Convoy married ex-Coyote Houston and started a trucking business. This reprieve is short-lived, as he is ambushed by a time-travelling Lord Clyde, and cast off a cliff to his death. Houston survives the fall. After Convoy’s death, Lord Clyde sets out to destroy the American energy industry and change history. Once again, the Vigilantes must take up arms to put an end to his schemes.

Gameplay[]

The gameplay in Vigilante 8: 2nd Offense is identical to the gameplay in Vigilante 8, save for a few added features. In this game, a roster of new characters and old characters are presented, with five additional characters more than its predecessor. New features are also presented, such as Custom Paint, which allows you to customize the color and brightness of a character's vehicle, which can be changed at any time. It also introduces Salvage Points, which are symbols that appear after destroying an opposing vehicle, and when enough are collected, vehicles get added equipment to their bodies that serve no purpose but to display. This is the first game to introduce Vehicular Transformations, which aid in adapting to the player's environment. Finally, this is the first game to introduce the Drifters, a faction that isn't necessarily a team or alliance, but more of a group of characters whom are a part of the Auto Wars for their own purposes and have no real allies or enemies.

Playable Characters[]

Vigilantes Coyotes Drifters
Sheila V82 icon Sheila Dallas 13 V82 icon Dallas 13 Astronaut Bob O V82 icon Astronaut Bob O.
JohnTorque V82 icon John Torque Nina Loco V82 icon Nina Loco Garbage Man V82 icon Garbage Man
Flying All Star Trio V82 icon Flying All Star Trio Molo V82 icon Molo Agent R. Chase V82 icon Agent R. Chase
Houston V82 icon Houston * Lorde Clyde V82 icon Lorde Clayde * Chassey Blue V82 icon Chassey Blue *
Convoy V82 icon Convoy * Obake V82 icon Obake * Padre Destino V82 icon Padre Destino *
Dave's Cultsmen V82 icon Dave's Cultsmen * Boogie V82 icon Boogie * Dusty Earth V82 icon Dusty 'Earth' *

(*) Unlockable character

Stages[]

Arizona V82 stage Utah V82 stage Luisiana V82 stage
Meteor Crater, Arizona Winter Games, Utah Ghastly Bayou, Louisiana
Florida V82 stage Pensilvania V82 stage Minnesota V82 stage
Launch Site, Florida Steel Mill, Pennsylvania Nuclear Plant, Minnesota
Alasca V82 stage California V82 stage
Alaskan Pipeline, Alaska Pacific Harbor, California

Gallery[]

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